Dodgebot is a facetracking nerf cannon on a mobile platform. It began as a toy, and somehow crept into the realm of weaponry…observe:
Entries Tagged as 'physical computing'
How Much Water Do You Use?
December 2nd, 2008 No Comments
On Wednesday and Thursday the installation received a good deal of user interaction at the ITP Winter Show. The project worked in a practical sense, both the software and the hardware. It was also successful in provoking awareness. Most people were surprised at their consumption, sometimes to the point of skepticism. I assured them that [...]
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Water Tally BETA
November 28th, 2008 No Comments
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Demonstration
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A series of physical inputs that correspond to different household water hardware to visualize associated rates of consumption. For example, a toilet flush can consume up to 7 gallons of water. We will show this through a toilet lever attached to a switch that will increment values in a Processing sketch, that in turn [...]
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Tech-retard, it’s not your fault
September 15th, 2008 No Comments
For Physical Computing, Hyejin and I went to Kinko’s to observe people using technology. Our focus quickly turned to the Sony picture printing kiosk. The interactions people had with the machine were varied. One person using the kiosk seemed to be experienced at it. The efficacy with which she accomplished her task was impressive. Another, [...]
Tags: usability
love-o-meter stage 1
September 14th, 2008 No Comments
Senses proximity and indicates the programmed comfort zone or “personal space” of the sensor through a series of LEDs.