When the power goes out in your neighborhood you want to know the scope and time to recovery. This data is available but not very transparent or accessible. Enter Stormpocalypse. Stormpocalypse sends SMS alerts and Twitter updates with number of reported NYC outages along with estimated time of recovery. It does this through consuming a [...]
Entries Tagged as 'Uncategorized'
Twitter Portraits
August 29th, 2010 1 Comment
I’m working on a new series of paintings I’m calling Twitter Portraits. They are small acrylic painting based on the profile pics of people I’m following on Twitter. I chose Twitter because it was right in front of me while at my desk getting ready to paint, and because I’m inundated with it, glancing at it [...]
Tags:
Bridge into Beacon
February 18th, 2010 2 Comments
On Tuesday I spent the day in Beacon, NY for thesis research. Beacon is probably best known for the Dia Foundation, just adjacent to the Beacon stop on the Metro North, but I discovered that Beacon is also host to a burgeoning cultural scene and home to numerous NYC expats. While there I met with Scott [...]
Tags:
Hybrid Communities: Etsy and the Apocalypse
February 10th, 2010 No Comments
I was telling a friend about my thesis direction and he made an interesting observation: post-apocalyptic scenarios make problem solving easy. This is because it creates a clear set of constraints and eliminates many of the complexities of our current way of life. Hearing this, I realized that perhaps I’ve been leaning too much towards [...]
Tags:
Standalone WiFi Application Hubs
February 7th, 2010 No Comments
Continuing on my foray into resilient communities via local community tech hubs, I’ve begun thinking about extreme scenarios. Imagine a community with limited power and little or no internet connectivity; standard hosted platforms for commerce and communications – Ning, Twitter, Etsy, Facebook, Gmail, etc – would cease to be effective. It is possible, however, to [...]
Tags:
Breathing Tree
November 16th, 2008 No Comments
Nobu and I are creating a collaborative game that uses volume from microphones to spur the growth and fruition of a virtual tree. The game highlights the value of cooperation and participation in environmental efforts. revision: Blowing as input has been dropped in favor of a more intuitive interaction. Input is now someone brushing his/her [...]
Tags:


